![]() AIs would propose treaties involving goods and luxuries to empires with the "Eusocial Society" trait. Jump Drives would sometimes retain orders in their previous system after jumping, causing them to fly back. Effector data mismatch error could occur when loading saves with accented characters in blueprint names. Loading a game for multiplayer would allow clients to join the empire the host was controlling. ![]() ![]() You couldn't access a mod's effects in the particle editor. Dry Docks building other orbiting objects now no longer teleport some of those to close orbit around the sun. Opening the options menu twice at the same time from the escape menu would crash the game. Deleting a savegame deleted the wrong entry in the list. Quote Taking over planets from AIs would sometimes prevent the planet from importing a particular resource.
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